Rougelike prototype v0.4.0 — tactical 🎨 0 valor

The Adventurers' Hall

Assemble your party. Enter the dungeon. Extract with glory — or be remembered.

Your Party (click a hero for their sheet)

Hall Upgrades

🍺 The Tavern

Sellswords and wanderers. Hiring costs and replaces your current hero of that class.

Party (click a hero to view sheet / equip items)

Draw
Energy
Discard
⌨ 1–4 select hero · ←↑↓→ step · Q/W skills · Z X C V B N M , play cards (each card keeps its key all turn) — 2+ targets arms aiming: Tab/arrows cycle, Enter or the card's key fires; single target — fired instantly · Space end turn · A auto · Esc cancel

Victory!

Choose a card to add to your deck

The Merchant

"Everything has a price, adventurer."

The Extraction Point

A shaft of daylight. You can leave now with everything you've earned... or descend.

Party

Run Timeline

Valor earned:

Spend it in the Hall — every run makes the next party stronger.

Tuning